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Rival Elementalist


Summon

Rival Elementalist

Humanoid, Rival
Level 8
Elite Controller
EV 40
1MSize
5Speed
180Stamina
1Stability
8Free Strike
Immunity
Weakness
Movement
With Captain
M+0Might
A+2Agility
R+4Reason
I+3Intuition
P+0Presence
l

Verdant Rains

Signature
KeywordsGreenMagicRangedStrike
ActionMain action
DistanceRanged 10
TargetTwo creatures or objects
Power Roll+ 4
!12 damage; slide 2; M < 2 4 acid damage
@17 damage; slide 3; M < 3 6 acid damage
#21 damage; slide 4; M < 4 8 acid damage
Effect

One ally within distance ends one condition on themself.

l

The Chasm Engulfs

KeywordsAreaGreenMagicRanged
ActionMain action
Distance5 cube within 10
TargetEach enemy in the area
Power Roll+ 4
!6 damage
@10 damage; restrained (EoT)
#14 damage; restrained (save ends)
Effect

The area is difficult terrain for enemies until the end of the encounter. Any enemy in the area has acid weakness 5.

)

Maw of the Abyss

KeywordsMagicVoid
ActionTriggered action
DistanceSelf
TargetSelf
Trigger

The elementalist takes damage.

Effect

The elementalist can teleport up to 4 squares. Each creature adjacent to the space they leave or appear in takes 4 corruption damage.

*

Rivalry

At the start of an encounter, the elementalist chooses one creature within their line of effect. Both the elementalist and the creature can add a d3 roll to power rolls they make against each other.

Source: Draw Steel: Monsters · printing 1.01