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Rival Elementalist


Humanoid, Rival

Rival Elementalist

Level 8
Elite Controller
EV 40
1MSize
5Speed
180Stamina
1Stability
8Free Strike
Immunity
Weakness
Movement
With Captain
M+0Might
A+2Agility
R+4Reason
I+3Intuition
P+0Presence
ll
Main action

Verdant Rains

Signature
KeywordsGreenMagicRangedStrike
ActionMain action
DistanceRanged 10
TargetTwo creatures or objects
Power Roll+ 4
!12 damage; slide 2; M < 2 4 acid damage
@17 damage; slide 3; M < 3 6 acid damage
#21 damage; slide 4; M < 4 8 acid damage
Effect

One ally within distance ends one condition on themself.

ll
Main action

The Chasm Engulfs

KeywordsAreaGreenMagicRanged
ActionMain action
Distance5 cube within 10
TargetEach enemy in the area
Power Roll+ 4
!6 damage
@10 damage; restrained (EoT)
#14 damage; restrained (save ends)
Effect

The area is difficult terrain for enemies until the end of the encounter. Any enemy in the area has acid weakness 5.

))
Triggered action

Maw of the Abyss

KeywordsMagicVoid
ActionTriggered action
DistanceSelf
TargetSelf
Trigger

The elementalist takes damage.

Effect

The elementalist can teleport up to 4 squares. Each creature adjacent to the space they leave or appear in takes 4 corruption damage.

**
Trait

Rivalry

At the start of an encounter, the elementalist chooses one creature within their line of effect. Both the elementalist and the creature can add a d3 roll to power rolls they make against each other.

Source: Draw Steel: Monsters · printing 1.01