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Flesh Mournling


Monster

Flesh Mournling

Undead
Level 4
Horde Defender
EV 6
2Size
6Speed
35Stamina
2Stability
2Free Strike
ImmunityCorruption 4, poison 4
Weakness
Movement
M+3Might
A+1Agility
R+0Reason
I+2Intuition
P-1Presence
l

Multiarm Strike

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 2
TargetOne creature or object
Power Roll+ 3
!5 damage
@7 damage
#9 damage
Effect

The target can't shift until the end of their next turn.

1 MaliceThis ability targets one additional target.
l

Horrid Wail

KeywordsAreaMagic
Distance5 burst
TargetEach enemy in the area
Power Roll+ 3
!2 psychic damage
@3 psychic damage; I < 2 frightened (save ends)
#4 psychic damage; I < 3 frightened (save ends)
Effect

A target who is still frightened this way at the end of the encounter can't take a respite activity during their next respite.

*

Arise

The first time the mournling is reduced to 0 Stamina by damage that isn't fire damage or holy damage and their body isn't destroyed, they instead have 10 Stamina and fall prone.

*

Immutable Form

The mournling's shape can't be changed by any external effect.

*Malice Features

At the start of any level 4 or higher undead's turn, you can spend Malice to activate one of the following features. Undead Malice (Level 4+ Malice Features)

*

Prior Malice Features

2-7+ Malice

The undead activates a Malice feature available to undead of level 3 or lower.

*

Blood Hunger

One undead acting this turn uses a signature ability against a creature who is bleeding. As a free triggered action, each undead within 5 squares of the first undead moves up to their speed and can make a free strike against the same target.

Source: Draw Steel: Monsters · printing 1.01