Logostician Vesper¶
Logostician Vesper
Portal to the Firing Line
This ability targets only non-prone creatures.
A target creature can choose to drop prone, in which case the ability takes a bane against them.
Portal to the Mantle
The area is difficult terrain. Any creature who enters the area for the first time in a round or starts their turn there takes 10 fir damage. Until the end of the encounter, the size of the area increases by 1 at the start of each round.
Portal to the Void
A portal appears at the center of the area. Any creature at the center of the area when this ability is used or who is pulled into the center for the first time in a round takes 10 sonic damage.
Portal to the Sky
The target moves within distance of Vesper.
The target is dropped through a portal, which teleports them up to 7 squares above a space within 15 squares.
Living Logistics Network
Each ally who starts their turn within 10 squares of Vesper can teleport whenever they willingly move until the end of their turn. Whenever an affected ally teleports, they deal an extra 5 damage on their next strike.
Crash and Burn
When Vesper is reduced to 0 Stamina, they move up to their speed and then explode, dealing 4d6 damage to each adjacent enemy and object. Any enemy who takes more than 14 damage this way vertically slides 5 squares.
*Malice Features
At the start of any level 10 or higher war dog's turn, you can spend Malice to activate one of the following features. War Dog Malice (Level 10+ Malice Features)
The war dog activates a Malice feature available to war dogs of level 9 or lower.
Cry Havoc
Each war dog within distance deals an extra 15 damage with strikes until the end of their next turn. Additionally, they end any effect on them that can be ended by a saving throw or that ends at the end of their turn, then shift up to their speed and can make a free strike.
This ability can't be used by a minion.