Draconian Malice¶
Malice Features
Draconian Malice
At the start of any draconian's turn, you can spend Malice to activate one of the following features.
Guarding Gale
3 Malice
Main action
Breath Weapon
5 Malice
AreaMagic
Distance
4 x 2 line within 1
Targets
Each enemy in the area
Power Roll+ 3
!6 damage
@10 damage
#13 damage
Special
The damage dealt by this ability matches a damage type the draconian has immunity to.
Free maneuver
Scaleshatter Burst
7 Malice
AreaMagic
Distance
2 burst
Targets
Each enemy in the area
Power Roll+ 3
!7 damage
@13 damage
#16 damage
Effect
The draconian's scales shatter from battle damage. The draconian has damage weakness 5 but can take two turns per round until the end of the encounter.
Source: Draw Steel: Monsters ·
printing 1.01