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Locratix the Morningstar


Monster

Locratix the Morningstar

Draconian, Dragon, Humanoid
Level 6
Elite Harrier
EV 32
1MSize
8Speed
160Stamina
2Stability
7Free Strike
ImmunityAcid 6
Weakness
MovementFly
With Captain
M+1Might
A+3Agility
R+1Reason
I+2Intuition
P+2Presence
l

Skewer

Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetTwo creatures or objects
Power Roll+ 3
!10 damage
@15 damage; M < 1 slowed (save ends)
#18 damage; M < 2 slowed (save ends)
Effect

Locratix deals 6 damage to each creature or object in a 2 x 1 line behind the target.

l

Acidic Stun

KeywordsAreaMagic
ActionMain action
Distance3 x 1 line within 1
TargetEach enemy in the area
Power Roll+ 3
!7 acid damage; M < 1 dazed (save ends)
@12 acid damage; M < 2 dazed (save ends)
#15 acid damage; M < 3 dazed (save ends)
Effect

While dazed this way, a target takes an extra 6 damage from Locratix's abilities.

f

Takeoff

ActionManeuver
DistanceSelf
TargetSelf
Effect

Locratix flies up to her speed. Any creature adjacent to the space on the ground she took off from who has A < 2 is knocked prone.

)

Stay Back!

KeywordsMelee
ActionTriggered action
DistanceMelee 2
TargetThe triggering creature
Power Roll+ 3
!7 acid damage; A < 1 the target's speed is 0 (EoT)
@12 acid damage; A < 2 the target's speed is 0 (EoT)
#15 acid damage; A < 3 the target's speed is 0 (EoT)
Trigger

A creature within distance moves or is force moved.

*

Flighty

When Locratix deals rolled damage to an enemy, that enemy can't use Locratix as the trigger for any of their triggered actions until the start of Locratix's next turn.

*

Absorbing Scales

When Locratix takes damage of any type for which she has damage immunity, she has damage immunity 6 against the next strike made against her.

Source: Draw Steel: Monsters · printing 1.01