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Lydixavus the Deadeye


Monster

Lydixavus the Deadeye

Draconian, Dragon, Humanoid
Level 6
Elite Artillery
EV 32
1MSize
5Speed
140Stamina
2Stability
7Free Strike
ImmunityCold 6
Weakness
MovementFly
M-1Might
A+3Agility
R+3Reason
I+3Intuition
P+1Presence
l

Breathsnipe

Signature
KeywordsRangedStrikeWeapon
DistanceRanged 15
TargetOne enemy
Power Roll+ 3
!10 cold damage
@16 cold damage; the target takes a bane on their next strike
#19 cold damage; the target has a double bane on their next strike
l

Ice Lob

KeywordsAreaMagicRanged
Distance2 cube within 10
TargetEach enemy and object in the area
Power Roll+ 3
!7 cold damage; M < 1 dazed (save ends)
@12 cold damage; M < 2 dazed (save ends)
#15 cold damage; M < 3 dazed (save ends)
f

Parting Gift

ActionManeuver
DistanceSelf
TargetSelf
Effect

Lydixavus flies up to their speed, leaving a size 1S ice mine in the space they took off from. The ice mine explodes when an enemy enters its space, using the power roll for the Ice Lob ability, and targeting the triggering creature and each creature and object adjacent to the ice mine.

*

Scorekeeping Scales

Lydixavus knows the location of every creature who has ever dealt damage to them. If any of those creatures are within 20 squares of Lydixavus, Lydixavus always has line of effect to them as long as a size 1 opening exists between Lydixavus and the target.

*Malice Features

At the start of any draconian's turn, you can spend Malice to activate one of the following features. Draconian Malice

*

Guarding Gale

A draconian acting this turn flaps their wings and creates a mighty gale. Each creature adjacent to the draconian is pushed up to 4 squares, and if they have M < 2, they are knocked prone.

*

Breath Weapon

KeywordsAreaMagic
Distance4 x 2 line within 1
TargetEach enemy in the area
Power Roll+ 3
!6 damage
@10 damage
#13 damage
Special

The damage dealt by this ability matches a damage type the draconian has immunity to.

*

Scaleshatter Burst

KeywordsAreaMagic
Distance2 burst
TargetEach enemy in the area
Power Roll+ 3
!7 damage
@13 damage
#16 damage
Effect

The draconian's scales shatter from battle damage. The draconian has damage weakness 5 but can take two turns per round until the end of the encounter.

Source: Draw Steel: Monsters · printing 1.01