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Shadow Elf Noctis Mage


Monster

Shadow Elf Noctis Mage

Fey, Humanoid, Shadow Elf
Level 6
Platoon Hexer
EV 16
1MSize
5Speed
70Stamina
0Stability
6Free Strike
Immunity
Weakness
MovementClimb
M+0Might
A+2Agility
R+3Reason
I+1Intuition
P+1Presence
l

Blotting Bolt

Signature
KeywordsMagicRangedStrike
DistanceRanged 5
TargetOne creature or object
Power Roll+ 3
!9 damage
@14 damage
#17 damage
Effect

The target takes a bane on their next strike.

3 MaliceThe target instead has a double bane on the next ability they use.
l

Enemies in the Dark

KeywordsMagicRangedStrike
DistanceRanged 5
TargetTwo enemies
Power Roll+ 3
!8 damage; R < 1 the target makes a free strike against one enemy of the noctis mage's choice.
@10 damage; R < 2 the target makes a free strike against one enemy of the noctis mage's choice.
#13 damage; R < 3 the target uses a signature ability against one enemy of the noctis mage's choice.
*

Of the Umbra

The noctis mage ignores concealment created by darkness. While the noctis mage is in direct sunlight, they have damage weakness 3. While the noctis mage has concealment, they have damage immunity 3.

*Malice Features

At the start of any shadow elf's turn, you can spend Malice to activate one of the following features. Shadow Elf Malice

*

Watch Me Disappear

Each shadow elf acting this turn can attempt to hide as a free maneuver if they have concealment.

*

Extra Dimension

When any shadow elf acting this turn makes a strike against a target who has I < 2 in addition to the strike's regular effects, the target is bleeding (save ends) or slowed (save ends).

*

Home Is Where the Hurt Is

The shadow elves synthesize a concentrated pocket manifold reminiscent of Equinox and graft it onto the encounter map. Until the end of the encounter, all creatures can see shadow elves in full color, and shadow elves no longer benefit from their Of the Umbra trait. Additionally, the potency of all shadow elf abilities increases by 2, and any enemy making a saving throw against an effect imposed by a shadow elf ability must roll an 8 or higher as they feel the effect across two worlds.

Source: Draw Steel: Monsters · printing 1.01