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Minotaur Lackey


Monster

Minotaur Lackey

Accursed, Humanoid, Minotaur
Level 8
Minion Harrier
EV 10 for four minions
2Size
8Speed
13Stamina
2Stability
3Free Strike
Immunity
Weakness
Movement
With Captain+2 bonus to speed
M+3Might
A+4Agility
R+0Reason
I+1Intuition
P-1Presence
l

Horn Vault

Signature
KeywordsChargeMeleeStrikeWeapon
DistanceMelee 2
TargetOne creature or object per minion
Power Roll+ 4
!3 damage
@6 damage; slide 1
#8 damage; slide 3
Effect

A target who is force moved into an obstacle and has M < 3 is bleeding (save ends).

*

Minotaur Sense

The lackey can't obtain less than a tier 2 outcome when making tests to navigate, search, or seek.

*Malice Features

At the start of any minotaur's turn, you can spend Malice to activate one of the following features. Minotaur Malice

*

Bull Rush

For each 3 Malice spent, one minotaur acting this turn gains a +4 bonus to speed and ignores difficult terrain until the start of their next turn.

*

Cut the... Nonsense!

One minotaur acting this turn halves any damage they take, and can use the Knockback maneuver as a free triggered action whenever an enemy comes adjacent to them, all until the start of their next turn.

*

Bullseye

All minotaurs in the encounter fill the area around them with psychic impressions of feeling lost and isolated. Each enemy within 5 squares of a minotaur is teleported up to 5 squares and makes an Intuition test.

Source: Draw Steel: Monsters · printing 1.01