Cyclops¶
Cyclops
Wild Slam
The cyclops automatically treats their initial power roll as a 17. They can still roll to determine if they score a critical hit.
Limited Vision
The cyclops has line of effect only within 3 squares. Whenever the cyclops takes damage from a ranged ability, they can move up to 3 squares toward the source of the damage.
*Malice Features
At the start of any ogre's turn, you can spend Malice to activate one of the following features. Ogre Malice
Shockwave
One ogre acting this turn jumps and lands on their rear, causing a 3 burst shockwave. Each size 1 creature in the area makes a Might test or Agility test.
Bully
Each ogre in the encounter shifts up to their speed and can make a free strike. If they can, they gang up on the same target rather than picking different targets.
Rampage
Until the end of the round, each ogre has damage immunity 5 and deals an extra 5 damage with abilities, and heroic abilities that target any ogre have their Heroic Resource cost reduced by 1 (to a minimum of 1).