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Ogre Malice


Malice Features

Ogre Malice

At the start of any ogre's turn, you can spend Malice to activate one of the following features.
❇️

Shockwave

3 Malice
One ogre acting this turn jumps and lands on their rear, causing a 3 burst shockwave. Each size 1 creature in the area makes a Might test or Agility test.
!5 damage; vertical push 3
@4 damage; vertical push 2
#Push 1
🌀

Bully

5 Malice
Each ogre in the encounter shifts up to their speed and can make a free strike. If they can, they gang up on the same target rather than picking different targets.
⭐️

Rampage

7 Malice
Until the end of the round, each ogre has damage immunity 5 and deals an extra 5 damage with abilities, and heroic abilities that target any ogre have their Heroic Resource cost reduced by 1 (to a minimum of 1).
Source: Draw Steel: Monsters · printing 1.01