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Haunt


Undead

Haunt

Level 7
Horde Controller
EV 9
2Size
6Speed
40Stamina
1Stability
3Free Strike
ImmunityCorruption 7, poison 7
Weakness
MovementFly, hover
With Captain
M-2Might
A+4Agility
R-1Reason
I+0Intuition
P+0Presence
ll
Main action

Lash Out

Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 3
TargetOne creature or object
Power Roll+ 4
!7 damage; slide 2
@10 damage; slide 3
#11 damage; slide 5
Effect

If the target is force moved into another creature's space, that creature takes an additional 4 damage and the haunt slides them up to 2 squares.

ll
Main action

Crushing Despair

KeywordsAreaMagic
ActionMain action
Distance3 burst
TargetEach enemy in the area
Power Roll+ 4
!3 damage; I < 2 prone
@6 damage; I < 3 prone
#7 damage; I < 4 prone
Effect

A target knocked prone this way can't use the Stand Up maneuver on themself while any haunt is within 20 squares of them.

**
Trait

Invisible Horror

The haunt can move through creatures and objects at their usual speed, but can't end their turn inside a creature or object. They are invisible while moving using a move action. The haunt doesn't take damage from being force moved into objects.

Source: Draw Steel: Monsters · printing 1.01