Vampire¶
Monster
Vampire
Undead, Vampire
Level 7
Horde Hexer
EV 9
1MSize
6Speed
40Stamina
3Stability
3Free Strike
M+4Might
A+2Agility
R+1Reason
I+1Intuition
P+1Presence
Exsanguinating Bite
Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetOne creature or object
Power Roll+ 4
Effect
The vampire regains Stamina equal to any corruption damage dealt.
Vicious Pursuit
3 Malice
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetOne creature or object
Power Roll+ 4
Reactive Charm
2 Malice
KeywordsMagicRanged
ActionTriggered action
DistanceRanged 5
TargetOne enemy
Trigger
A creature makes a strike against the vampire.
Effect
The target becomes the new target of the strike.
Unslakable Bloodthirst
The vampire has speed 10 while any creature within 10 squares of them is bleeding. The vampire must make a strike against a bleeding creature on their turn if they are able to.
*Malice Features
At the start of any level 7 or higher undead's turn, you can spend Malice to activate one of the following features. Undead Malice (Level 7+ Malice Features)
Prior Malice Features
2-7+ Malice
The undead activates a Malice feature available to undead of level 6 or lower.
Necrotic Rupture
5 Malice
Until the end of the round, whenever an undead is reduced to 0 Stamina, they deal 8 corruption damage to each enemy within 3 squares of them.
Source: Draw Steel: Monsters ·
printing 1.01