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Koptourok


Monster

Koptourok

Undead
Level 7
Horde Hexer
EV 9
1MSize
5Speed
40Stamina
1Stability
3Free Strike
ImmunityCorruption 7, poison 7
Weakness
Movement
M+4Might
A+2Agility
R+0Reason
I+1Intuition
P-1Presence
l

Choking Grasp

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 5
TargetOne creature or object
Power Roll+ 4
!7 damage; M < 2 grabbed
@10 damage; M < 3 grabbed
#11 damage; M < 4 grabbed
Effect

A creature grabbed this way is suffocating. The koptourok can have up to two creatures grabbed at once.

l

Inhale

KeywordsAreaMagic
Distance5 burst
TargetEach enemy in the area
Power Roll+ 4
!Pull 3; M < 2 5 corruption damage
@Pull 5; M < 3 5 corruption damage
#Pull 7; M < 4 5 corruption damage
Effect

This ability gains an edge against any target grabbed by the koptourok. If one or more targets are pulled adjacent to the koptourok, the koptourok can fly until the end of the encounter.

*

Exhale

The first time the koptourok is made winded by damage that isn't fire damage or holy damage, each enemy within 3 squares of them takes 8 corruption damage. Any enemy who takes this damage and has M < 3 is also weakened (save ends)

*Malice Features

At the start of any level 7 or higher undead's turn, you can spend Malice to activate one of the following features. Undead Malice (Level 7+ Malice Features)

*

Prior Malice Features

2-7+ Malice

The undead activates a Malice feature available to undead of level 6 or lower.

*

Necrotic Rupture

Until the end of the round, whenever an undead is reduced to 0 Stamina, they deal 8 corruption damage to each enemy within 3 squares of them.

Source: Draw Steel: Monsters · printing 1.01