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Spider


Animal, Companion

Spider

Level 1
Companion
1MSize
5Speed
= yoursStamina
1Stability
1 + MFree Strike
Immunity
Weakness
MovementClimb
SkillsSneak
M+2Might
A+2Agility
R-1Reason
I+2Intuition
P+1Presence
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Maneuver

Web Shot

KeywordsCompanionRangedWeapon
ActionManeuver
DistanceRanged 5
TargetOne enemy
Effect

If the target has M < AVERAGE, they are restrained until the end of their next turn.

*The spider fires a ball of sticky silk.*

Spend 1 FerocityIf the target has M < STRONG, they are restrained (save ends).
**
Trait

Come Into My Parlor

Whenever the spider makes a strike against a restrained creature, the spider deals extra poison damage equal to twice their Intuition score.

Spider Advancement Features

Features

Spider Advancement Features

Level 3 Advancement

Dripping Fangs

Whenever the spider makes a strike against a creature while rampaging, the spider can deal extra poison damage equal to their Might score.
Level 6 Advancement

Web Slinger

Once on each of your turns while the spider is rampaging, you can shoot a web to a ceiling, wall, or sturdy object above you within 5 squares as a free maneuver. You can then fly in a straight line to any space within 5 squares of that object.
Level 10 Advancement

Life Drinker

Whenever you or the spider deals damage with a maneuver while the spider is rampaging, the attacker regains Stamina equal to the damage dealt.
Source: The Beastheart · printing 1.0