Sporeling¶
Beast, Companion
Sporeling
Level 1
Companion
1SSize
5Speed
= yoursStamina
0Stability
1 + MFree Strike
M+2Might
A+2Agility
R-1Reason
I+2Intuition
P+1Presence
f
Maneuver
Spore Puff
KeywordsCompanionMelee
ActionManeuver
DistanceMelee 1
TargetOne enemy
Effect
The target takes poison damage equal to 3 + the sporeling's Might score, and the sporeling is invisible to the target until the end of the sporeling's next turn or they deal damage to the target.
*The sporeling breathes a cloud of disorienting fumes.*
Spend 1 FerocityIf the target has M < STRONG, they are dazed until the end of their next turn.
*
Trait
Skulker
The sporeling can end their movement in an ally's space. While occupying an ally's space, the sporeling has cover.
Sporeling Advancement Features¶
Features
Sporeling Advancement Features
Level 3 Advancement
Slowing Spores
Whenever the sporeling makes a strike against a creature while rampaging, the sporeling can cause the target to be slowed until the end of the target's next turn.
Level 6 Advancement
Plant Walk
Once on each of your turns while the sporeling is rampaging, you can teleport to a space within 15 squares as a free maneuver, provided the space or an adjacent space contains the sporeling or plants or fungus of size 1S or larger. You then gain an edge on the next strike you make before the end of your turn.
Level 10 Advancement
Trailing Mycelia
While the sporeling is rampaging, you and the sporeling sprout rootlike, gripping mycelia along your limbs, and whenever you or the sporeling makes a strike against a creature who has M < STRONG, the creature is grabbed by the attacker. Additionally, you and the sporeling can't be force moved or knocked prone until the sporeling's rampage ends.
Source: The Beastheart ·
printing 1.0