Chorogaunt¶
Chorogaunt
Agonizing Harmony
One ally within 10 squares of the chorogaunt shifts up to their speed.
Chaotic Entrancing Harmony
The chorogaunt slides each target up to 3 squares, ignoring stability.
The chorogaunt is targeted by a strike.
Any damage from the strike is halved, and the chorogaunt's abilities deal an extra 3 damage until the end of their next turn.
End Effect
At the end of each of their turns, the chorogaunt can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.
Lethe
While the chorogaunt is winded, they gain an edge on strikes, and any strike made against them gains an edge.
Soulsight
Any creature within 2 squares of the chorogaunt can't be hidden from them.
*Villain Actions
Frightening Tones
Each target must choose between taking 5 psychic damage, or being frightened (save ends).
Bully the Weak
The chorogaunt kills the target, and each other ally in the encounter deals an extra 3 damage with strikes until the end of the round. The Director gains Malice equal to the number of heroes in the encounter.