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Crux of Fire


Monster

Crux of Fire

Elemental
Level 3
Elite Artillery
EV 20
1TSize
6Speed
80Stamina
0Stability
6Free Strike
ImmunityFire 5
Weakness
Movement
M-1Might
A+2Agility
R+0Reason
I+1Intuition
P+2Presence
l

Spitfire

Signature
KeywordsMagicRangedStrike
DistanceRanged 12
TargetTwo creatures or objects
Power Roll+ 2
!8 fire damage
@12 fire damage; A < 1 the target is burning (save ends)
#15 fire damage; A < 2 the target is burning (save ends)
Effect

A burning creature takes 1d6 fire damage at the start of each of their turns. A burning object takes 1d6 fire damage at the end of each round.

f

Convocation of Flames

KeywordsMagicRanged
ActionManeuver
DistanceRanged 5
TargetSelf or one elemental
Effect

Until the start of the crux's next turn, the target has fire immunity 5.

3 MaliceUntil the end of the encounter, the ground within 3 squares of the target is wreathed in fire. Any enemy who enters that area for the first time in a round or starts their turn there takes 3 fire damage.
)

Flame Jet

KeywordsMagic
DistanceSelf
TargetSelf
Trigger

The crux takes damage.

Effect

The crux ignores any effects associated with the damage and can fly up to their speed. If the crux doesn't end this movement on solid ground, they fall.

*Malice Features

At the start of any elemental's turn, you can spend Malice to activate one of the following features. Elemental Malice

*

Elemental Swap

Two elementals on the encounter map teleport to swap places, and each has damage immunity 2 until the end of the round.

*

Split

An elemental acting this turn cleaves themself into two separate elementals. Each elemental has the same statistics as the original, except that each has half the original's current Stamina and is one size smaller. Both elementals can then shift up to their speed.

*

Convocation of Chaos

KeywordsMagicRanged
ActionManeuver
DistanceRanged 8
TargetSelf or one elemental
Effect

Until the end of the encounter, the target has a +5 bonus to speed and a +5 damage bonus to strikes. Additionally, whenever an elemental within the target's line of effect uses an ability with "Convocation" in the name, the target also gains the effects of that ability.

Source: Draw Steel: Monsters · printing 1.01