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Force of Earth


Monster

Force of Earth

Elemental
Level 3
Elite Brute
EV 20
2Size
5Speed
132Stamina
2Stability
6Free Strike
Immunity
Weakness
MovementBurrow
M+2Might
A-1Agility
R+0Reason
I+1Intuition
P+2Presence
l

Slam Into Dirt

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 2
TargetTwo creatures or objects
Power Roll+ 2
!8 damage
@12 damage; M < 1 restrained (save ends)
#15 damage; M < 2 restrained (save ends)
Effect

The target's space is difficult terrain.

f

Convocation of Quartz

KeywordsMagicRanged
ActionManeuver
DistanceRanged 5
TargetSelf or one elemental
Effect

Until the start of the force's next turn, any melee strike made against the target takes a bane if it doesn't already have a bane or double bane.

3 MaliceUntil the end of the encounter, the target grows a carapace of stone. They have a +3 bonus to stability and gain 15 temporary Stamina.
)

Break Armor

DistanceSelf
TargetSelf
Trigger

The force takes damage.

Effect

The force halves the damage, and has damage weakness 3 and a +3 bonus to speed until the end of the encounter. This damage weakness increases by 3 each time the force uses this ability in the same encounter.

*

Primordial Strength

The force's strikes gain a +6 damage bonus against objects.

*

Stone Swim

The force can burrow through stone, but can't drag other creatures underground when they do so.

*Malice Features

At the start of any elemental's turn, you can spend Malice to activate one of the following features. Elemental Malice

*

Elemental Swap

Two elementals on the encounter map teleport to swap places, and each has damage immunity 2 until the end of the round.

*

Split

An elemental acting this turn cleaves themself into two separate elementals. Each elemental has the same statistics as the original, except that each has half the original's current Stamina and is one size smaller. Both elementals can then shift up to their speed.

*

Convocation of Chaos

KeywordsMagicRanged
ActionManeuver
DistanceRanged 8
TargetSelf or one elemental
Effect

Until the end of the encounter, the target has a +5 bonus to speed and a +5 damage bonus to strikes. Additionally, whenever an elemental within the target's line of effect uses an ability with "Convocation" in the name, the target also gains the effects of that ability.

Source: Draw Steel: Monsters · printing 1.01