Essence of Storms¶
Elemental
Essence of Storms
Level 3
Elite Harrier
EV 20
1SSize
8Speed
100Stamina
0Stability
5Free Strike
M+1Might
A+2Agility
R-1Reason
I+0Intuition
P+2Presence
l
Main action
Bluster
Signature
KeywordsAreaMagic
ActionMain action
Distance1 burst
TargetEach enemy in the area
Effect
The essence shifts up to 3 squares before or after using this ability.
f
Maneuver
Convocation of Squalls
KeywordsMagicRanged
ActionManeuver
DistanceRanged 5
TargetSelf or one elemental
Effect
Until the start of the essence's next turn, the target has lightning immunity 5.
3 MaliceUntil the end of the encounter, a vortex surrounds the target in a 3 aura. The area is difficult terrain for enemies. Additionally, at the end of each of the target's turns, they can push one creature in the area up to 5 squares.
KeywordsMagicRanged
ActionTriggered action
DistanceRanged 5
TargetThe triggering creature
Trigger
A creature within distance deals damage to the essence.
Effect
The target takes 5 lightning damage.
*
Trait
Fickle and Free
The essence can't be restrained, slowed, or knocked prone, and they ignore difficult terrain.
Source: Draw Steel: Monsters ·
printing 1.01