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Essence of Tides


Monster

Essence of Tides

Elemental
Level 3
Elite Controller
EV 20
1MSize
7Speed
80Stamina
1Stability
5Free Strike
ImmunityCold 5
Weakness
MovementSwim
M+2Might
A+0Agility
R+1Reason
I-1Intuition
P+2Presence
l

Water Wing

Signature
KeywordsMagicMeleeStrike
DistanceMelee 1
TargetTwo creatures or objects
Power Roll+ 2
!7 damage; slide 1
@11 damage; slide 2
#14 damage; slide 3
Effect

If a target has P < 2, their stability is reduced to 0 and they move 2 additional squares whenever they are force moved (save ends).

f

Convocation of Waves

KeywordsMagicRanged
ActionManeuver
DistanceRanged 5
TargetSelf or one elemental
Effect

Until the start of the essence's next turn, the target has cold immunity 5.

3 MaliceUntil the end of the encounter, the ground within 1 square of the target is a pool of water that is difficult terrain. This water extends out behind the target as they move, creating a stream that lasts until the end of the encounter. Any enemy who ends their turn in the stream and has M < 2 is slowed (save ends).
)

Sea-Salted Wounds

KeywordsMelee
DistanceMelee 1
TargetOne enemy
Trigger

An ally deals rolled damage to the target.

Effect

The essence makes a free strike against the target.

*

Water Glide

Whenever the essence starts their turn in a space containing water, they can fly until the end of their turn. While flying, the essence doesn't provoke opportunity attacks.

*Malice Features

At the start of any elemental's turn, you can spend Malice to activate one of the following features. Elemental Malice

*

Elemental Swap

Two elementals on the encounter map teleport to swap places, and each has damage immunity 2 until the end of the round.

*

Split

An elemental acting this turn cleaves themself into two separate elementals. Each elemental has the same statistics as the original, except that each has half the original's current Stamina and is one size smaller. Both elementals can then shift up to their speed.

*

Convocation of Chaos

KeywordsMagicRanged
ActionManeuver
DistanceRanged 8
TargetSelf or one elemental
Effect

Until the end of the encounter, the target has a +5 bonus to speed and a +5 damage bonus to strikes. Additionally, whenever an elemental within the target's line of effect uses an ability with "Convocation" in the name, the target also gains the effects of that ability.

Source: Draw Steel: Monsters · printing 1.01