Kobold Adeptus¶
Monster
Kobold Adeptus
Humanoid, Kobold
Level 1
Horde Artillery
EV 3
1SSize
5Speed
10Stamina
0Stability
2Free Strike
M+0Might
A+1Agility
R+2Reason
I+0Intuition
P+0Presence
Shocking Bolt
Signature
KeywordsMagicRangedStrike
ActionMain action
DistanceRanged 15
TargetOne creature or object
Power Roll+ 2
!4 lightning damage
@6 lightning damage
#7 lightning damage
Effect
While the target is adjacent to any enemy, the adeptus gains an edge on this ability. Each enemy adjacent to the target takes 2 lighting damage.
Arcane Telum
3 Malice
KeywordsMagicRangedStrike
ActionManeuver
DistanceRanged 15
TargetThree creatures or objects
Power Roll+ 2
!3 damage
@5 damage
#6 damage
Effect
This ability ignores banes, double banes, and damage immunity.
Shield? Shield!
While adjacent to an ally who also has this trait, the adeptus has stability 1, has cover, and grants cover to allies.
*Malice Features
At the start of any kobolds's turn, you can spend Malice to activate one of the following features. Kobold Malice
Maniple Tactics
3 Malice
Up to 3 kobolds make a free strike, swaps positions with an adjacent kobold, and then that kobold makes a free strike.
Set the Initiative
5 Malice
Two kobolds take their turns in a row.
Shield Wall
7 Malice
Until the end of the round, all kobolds with Shield? Shield! impose an additional bane on incoming strikes and abilities.
Source: Draw Steel: Monsters ·
printing 1.01