Kobold Artifex¶
Monster
Kobold Artifex
Humanoid, Kobold
Level 1
Horde Controller
EV 3
1SSize
5Speed
10Stamina
0Stability
1Free Strike
M+0Might
A+2Agility
R+1Reason
I+0Intuition
P+0Presence
Chain Hook
Signature
KeywordsRangedStrikeWeapon
ActionMain action
DistanceRanged 5
TargetOne creature or object
Power Roll+ 2
!3 damage; pull 1
@4 damage; pull 2
#5 damage; pull 3
Effect
If this forced movement triggers a trap that uses a power roll, that roll has a double edge.
Activate Trap
KeywordsRanged
ActionManeuver
DistanceRanged 10
TargetOne trap or other terrain object
Effect
The trap or terrain object instantly triggers.
3 MaliceThe artifex places a new trap in the encounter and can instantly trigger it. The artifex prefers working with angry beehives, flammable oil, snare traps, and spike traps (see Dynamic Terrain).
Shield? Shield!
While adjacent to an ally who also has this trait, the artifex has stability 1, has cover, and grants cover to allies.
*Malice Features
At the start of any kobolds's turn, you can spend Malice to activate one of the following features. Kobold Malice
Maniple Tactics
3 Malice
Up to 3 kobolds make a free strike, swaps positions with an adjacent kobold, and then that kobold makes a free strike.
Set the Initiative
5 Malice
Two kobolds take their turns in a row.
Shield Wall
7 Malice
Until the end of the round, all kobolds with Shield? Shield! impose an additional bane on incoming strikes and abilities.
Source: Draw Steel: Monsters ·
printing 1.01