Kobold Veles¶
Monster
Kobold Veles
Humanoid, Kobold
Level 1
Minion Harrier
EV 3 for four minions
1SSize
6Speed
4Stamina
0Stability
1Free Strike
M+0Might
A+2Agility
R+0Reason
I+0Intuition
P+0Presence
Pilium
Signature
KeywordsMeleeRangedStrikeWeapon
ActionMain action
DistanceMelee 1 or Ranged 5
TargetOne creature or object per minion
Power Roll+ 2
!1 damage
@2 damage
#3 damage
Effect
Until the start of the veles's next turn, the target can't make opportunity attacks against any kobold.
Shield? Shield!
While adjacent to an ally who also has this trait, the veles has stability 1, has cover, and grants cover to allies.
*Malice Features
At the start of any kobolds's turn, you can spend Malice to activate one of the following features. Kobold Malice
Maniple Tactics
3 Malice
Up to 3 kobolds make a free strike, swaps positions with an adjacent kobold, and then that kobold makes a free strike.
Set the Initiative
5 Malice
Two kobolds take their turns in a row.
Shield Wall
7 Malice
Until the end of the round, all kobolds with Shield? Shield! impose an additional bane on incoming strikes and abilities.
Source: Draw Steel: Monsters ·
printing 1.01