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Kobold Signifer


Monster

Kobold Signifer

Humanoid, Kobold
Level 1
Horde Support
EV 3
1SSize
5Speed
15Stamina
0Stability
1Free Strike
Immunity
Weakness
Movement
M+0Might
A+1Agility
R+0Reason
I+0Intuition
P+2Presence
l

Signum

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object
Power Roll+ 2
!3 damage
@4 damage
#5 damage
Effect

One ally within 10 squares of the signifer can shift up to their speed if they end that shift adjacent to an ally.

2+ MaliceOne additional ally can shift for each 2 Malice spent.
f

Glory to the Legion

KeywordsArea
ActionManeuver
Distance5 burst
TargetEach ally in the area
Effect

Each target regains 5 Stamina.

*

Shield? Shield!

While adjacent to an ally who also has this trait, the signifer has stability 1, has cover, and grants cover to allies.

*

Upholding High Standards

Any ally who starts their turn within 5 squares of the signifer gains a +2 bonus to speed and a +2 damage bonus to strikes until the end of their turn. Additionally, if the signifer is killed, any kobold minion can enter their space during the same encounter to retrieve the signum battle standard they carry (no action required) and replace their stat block with the signifer stat block.

*Malice Features

At the start of any kobolds's turn, you can spend Malice to activate one of the following features. Kobold Malice

*

Set the Initiative

Two kobolds take their turns in a row.

*

Shield Wall

Until the end of the round, all kobolds with Shield? Shield! impose an additional bane on incoming strikes and abilities.

Source: Draw Steel: Monsters · printing 1.01