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Lizardfolk Deathrex


Humanoid, Lizardfolk

Lizardfolk Deathrex

Level 1
Leader
EV 12
2Size
5Speed
80Stamina
2Stability
4Free Strike
Immunity
Weakness
MovementClimb, swim
With Captain
M+3Might
A+2Agility
R+0Reason
I+1Intuition
P+2Presence
ll
Main action

Ripper Spear

Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 3
TargetTwo creatures or objects
Power Roll+ 3
!7 damage; pull 1; A < 1 bleeding (save ends)
@10 damage; pull 1; A < 2 bleeding (save ends)
#12 damage; pull 2; A < 3 bleeding (save ends)
1 MaliceOne target adjacent to the deathrex is grabbed in the deathrex's mouth.
ll
Main action

Death Roll

KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetOne grabbed creature or object
Power Roll+ 3
!8 damage; M < 1 dazed (save ends)
@12 damage; M < 2 dazed (save ends)
#15 damage; M < 3 dazed (save ends)
Effect

The target is no longer grabbed by the deathrex, and the deathrex slides them up to 5 squares.

ff
Maneuver

Trundle

Keywords-
ActionManeuver
DistanceSelf
TargetSelf
Effect

The deathrex moves up to their speed. They can make a free strike against each creature who makes an opportunity attack against them during this movement.

))
Triggered action

Swat the Fly

KeywordsMelee
ActionTriggered action
DistanceMelee 1
TargetThe triggering creature or object
Trigger

A creature or object within distance moves or shifts away from the deathrex.

Effect

The deathrex slides the target up to 5 squares.

**
Trait

Rex Reptilian Escape

While the deathrex has a tail, whenever they are affected by an effect that can be ended by a saving throw or that ends at the end of their turn, they can lose their tail to immediately end that effect, then shift up to 2 squares.

*Villain Actions
**

Snack Attack

KeywordsArea
Distance10 burst
TargetSelf and each ally in the area
Effect

Each target moves up to their speed and can make a free strike. Each target gains temporary Stamina equal to the damage they deal.

**

Shed Some Skin

Keywords-
DistanceSelf
TargetSelf
Effect

The deathrex shifts up to their speed, leaving behind a shed skin duplicate in the space they started in. The duplicate acts on the deathrex's turn and has the deathrex's characteristics, but has 10 Stamina and no villain actions.

**

Thresher Thrasher

KeywordsArea
Distance10 burst
TargetSelf and each ally in the area
Effect

Each target moves up to their speed. Until the end of the encounter, whenever a creature comes adjacent to a target or starts their turn there, the target can make a free strike against them.

Source: Draw Steel: Monsters · printing 1.01