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Rival Conduit


Humanoid, Rival

Rival Conduit

Level 5
Elite Support
EV 28
1MSize
5Speed
140Stamina
1Stability
6Free Strike
Immunity
Weakness
Movement
With Captain
M+2Might
A+0Agility
R+0Reason
I+3Intuition
P+1Presence
ll
Main action

Raging Tempest

Signature
KeywordsMagicMeleeRangedStrike
ActionMain action
DistanceMelee 1 or ranged 10
TargetTwo creatures or objects
Power Roll+ 3
!9 holy damage; vertical slide 1
@14 holy damage; vertical slide 2
#17 holy damage; vertical slide 3
Effect

The conduit or one ally within distance regains Stamina equal to half the damage dealt.

ff
Maneuver

Imbue with Power

KeywordsMagicRanged
ActionManeuver
DistanceRanged 10
TargetSelf and five allies
Effect

Each target has a double edge on their next strike.

**
Trait

Stalwart Guardian

Strikes made against allies adjacent to the conduit take a bane.

**
Trait

Rivalry

At the start of an encounter, the conduit chooses one creature within their line of effect. Both the conduit and the creature can add a d3 roll to power rolls they make against each other.

Source: Draw Steel: Monsters · printing 1.01