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Rival Shadow


Summon

Rival Shadow

Humanoid, Rival
Level 5
Elite Ambusher
EV 28
1MSize
7Speed
140Stamina
1Stability
7Free Strike
Immunity
Weakness
Movement
With Captain
M+0Might
A+3Agility
R+1Reason
I+0Intuition
P+2Presence
l

Ambuscade

Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetTwo creatures or objects
Power Roll+ 3
!10 damage
@15 damage; A < 2 bleeding (save ends)
#18 damage; A < 3 bleeding (save ends)
1 MaliceThe shadow can teleport up to 6 squares, then can attempt to hide.
f

Poison the Blade

ActionManeuver
DistanceSelf
TargetSelf
Effect

The shadow coats their weapon with poison. They gain an edge on their next strike, and any potency for that strike increases by 1.

*

Exploit Opening

The shadow deals an extra 7 damage to any bleeding target.

*

Rivalry

At the start of an encounter, the shadow chooses one creature within their line of effect. Both the shadow and the creature can add a d3 roll to power rolls they make against each other.

Source: Draw Steel: Monsters · printing 1.01