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Rival Elementalist


Summon

Rival Elementalist

Humanoid, Rival
Level 5
Elite Controller
EV 28
1MSize
5Speed
120Stamina
1Stability
6Free Strike
Immunity
Weakness
Movement
With Captain
M+0Might
A+2Agility
R+3Reason
I+2Intuition
P+0Presence
l

The Thriving Wilds

Signature
KeywordsGreenMagicRangedStrike
ActionMain action
DistanceRanged 10
TargetTwo creatures or objects
Power Roll+ 3
!9 damage; slide 1; M < 1 3 acid damage
@14 damage; slide 2; M < 2 5 acid damage
#17 damage; slide 3; M < 3 7 acid damage
l

The Depths Hunger

KeywordsAreaGreenMagicRanged
ActionMain action
Distance4 cube within 10
TargetEach enemy in the area
Power Roll+ 3
!5 damage
@9 damage; restrained (EoT)
#11 damage; restrained (save ends)
Effect

The area is difficult terrain for enemies until the end of the encounter. Any enemy in the area has acid weakness 3.

)

Fissures of Darkness

KeywordsMagicVoid
ActionTriggered action
DistanceSelf
TargetSelf
Trigger

The elementalist takes damage.

Effect

The elementalist can teleport up to 3 squares. Each creature adjacent to the space they leave takes 3 corruption damage.

*

Rivalry

At the start of an encounter, the elementalist chooses one creature within their line of effect. Both the elementalist and the creature can add a d3 roll to power rolls they make against each other.

Source: Draw Steel: Monsters · printing 1.01