Rival Null¶
Summon
Rival Null
Humanoid, Rival
Level 5
Elite Harrier
EV 28
1MSize
7Speed
140Stamina
3Stability
6Free Strike
M+0Might
A+3Agility
R+2Reason
I+3Intuition
P+0Presence
Agile Stride
Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetTwo creatures or objects
Deaden
2 Malice
KeywordsMeleePsionicStrikeWeapon
ActionManeuver
DistanceMelee 1
TargetOne creature or object
Power Roll+ 3
!9 damage; R < 1 dazed (EoT)
@14 damage; R < 2 dazed (save ends)
#17 damage; R < 3 dazed and restrained (save ends)
Inertial Shield
The first time each round that the null is targeted by a damage-dealing strike, they halve the damage.
Rivalry
At the start of an encounter, the null chooses one creature within their line of effect. Both the null and the creature can add a d3 roll to power rolls they make against each other.
Source: Draw Steel: Monsters ·
printing 1.01