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Crawling Claw


Monster

Crawling Claw

Undead, Soulless
Level 1
Minion Harrier
EV 3 for four minions
1TSize
6Speed
4Stamina
0Stability
1Free Strike
ImmunityCorruption 1, poison 1
Weakness
MovementClimb
With Captain+2 bonus to speed
M+0Might
A+2Agility
R-5Reason
I-1Intuition
P-1Presence
l

Fingernails

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object per minion
Power Roll+ 2
!1 damage
@2 damage
#3 damage
Effect

The crawling claw shifts up to a number of squares equal to the damage dealt.

*

Disorganized

Allies can't flank with the crawling claw.

*Malice Features

At the start of any undead's turn, you can spend Malice to activate one of the following features. Undead Malice (Level 1+ Malice Features)

*

Ravenous Horde

At the end of this round, each hero not already adjacent to one or more undead is beset by two rotting zombies who burst up from the ground to appear in adjacent unoccupied spaces. Each zombie is winded. This feature can't be used two rounds in a row.

*

Paranormal Fling

Up to three unattended objects on the encounter map rise to float 1 square off the ground. Each object is then pulled 5 squares toward the nearest enemy within 3 squares of the object.

*

The Grasping, the Hungry

Ravenous and rotting undead arms burst forth from 9 connected squares of a vertical or horizontal surface. Any creature who ends their turn adjacent to an affected square makes an Agility test.

*

Dread March

Up to four undead in the encounter move up to their speed and can make a free strike. The number of undead affected increases by 1 for each additional Malice spent on this feature. If an undead is reduced to 0 Stamina during this dread march, they don't die until the march is resolved.

Source: Draw Steel: Monsters · printing 1.01