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Zombie


Monster

Zombie

Undead, Soulless
Level 1
Horde Brute
EV 3
1MSize
5Speed
20Stamina
1Stability
2Free Strike
ImmunityCorruption 1, poison 1
Weakness
Movement
M+2Might
A+1Agility
R-5Reason
I-2Intuition
P+1Presence
l

Clobber and Clutch

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object
Power Roll+ 2
!4 damage
@6 damage
#7 damage; grabbed
Effect

A target who starts their turn grabbed by the zombie takes 2 corruption damage. A creature who takes 5 or more corruption damage this way becomes insatiably hungry for flesh, and must complete the Find a Cure downtime project in Draw Steel: Heroes to end this effect.

f

Zombie Dust

KeywordsArea
ActionManeuver
Distance2 burst
TargetEach enemy in the area
Power Roll+ 2
!2 corruption damage
@3 corruption damage; M < 1 weakened (save ends)
#4 corruption damage; M < 2 dazed (save ends)
Effect

The zombie falls prone, expelling a wave of rot and dust.

*

Endless Knight

The first time the zombie is reduced to 0 Stamina by damage that isn't fire damage or holy damage and their body isn't destroyed, they instead have 10 Stamina and fall prone.

*Malice Features

At the start of any undead's turn, you can spend Malice to activate one of the following features. Undead Malice (Level 1+ Malice Features)

*

Ravenous Horde

At the end of this round, each hero not already adjacent to one or more undead is beset by two rotting zombies who burst up from the ground to appear in adjacent unoccupied spaces. Each zombie is winded. This feature can't be used two rounds in a row.

*

Paranormal Fling

Up to three unattended objects on the encounter map rise to float 1 square off the ground. Each object is then pulled 5 squares toward the nearest enemy within 3 squares of the object.

*

The Grasping, the Hungry

Ravenous and rotting undead arms burst forth from 9 connected squares of a vertical or horizontal surface. Any creature who ends their turn adjacent to an affected square makes an Agility test.

*

Dread March

Up to four undead in the encounter move up to their speed and can make a free strike. The number of undead affected increases by 1 for each additional Malice spent on this feature. If an undead is reduced to 0 Stamina during this dread march, they don't die until the march is resolved.

Source: Draw Steel: Monsters · printing 1.01