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Decrepit Skeleton


Monster

Decrepit Skeleton

Undead, Soulless
Level 1
Minion Artillery
EV 3 for four minions
1MSize
5Speed
3Stamina
0Stability
2Free Strike
ImmunityCorruption 1, poison 1
Weakness
Movement
With CaptainGain an edge on strikes
M+0Might
A+2Agility
R-2Reason
I+0Intuition
P-2Presence
l

Bone Bow

Signature
KeywordsRangedStrikeWeapon
DistanceRanged 10
TargetOne creature or object per minion
Power Roll+ 2
!2 damage
@4 damage
#5 damage
Effect

The decrepit skeleton chooses one other target within distance, who takes 1 damage.

*

Bonetrops

When the decrepit skeleton is reduced to 0 Stamina, their space is difficult terrain. The first time any enemy enters this space, the take 1 damage and the effect end.

*Malice Features

At the start of any undead's turn, you can spend Malice to activate one of the following features. Undead Malice (Level 1+ Malice Features)

*

Ravenous Horde

At the end of this round, each hero not already adjacent to one or more undead is beset by two rotting zombies who burst up from the ground to appear in adjacent unoccupied spaces. Each zombie is winded. This feature can't be used two rounds in a row.

*

Paranormal Fling

Up to three unattended objects on the encounter map rise to float 1 square off the ground. Each object is then pulled 5 squares toward the nearest enemy within 3 squares of the object.

*

The Grasping, the Hungry

Ravenous and rotting undead arms burst forth from 9 connected squares of a vertical or horizontal surface. Any creature who ends their turn adjacent to an affected square makes an Agility test.

*

Dread March

Up to four undead in the encounter move up to their speed and can make a free strike. The number of undead affected increases by 1 for each additional Malice spent on this feature. If an undead is reduced to 0 Stamina during this dread march, they don't die until the march is resolved.

Source: Draw Steel: Monsters · printing 1.01