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Hulking Brain


Horror, Voiceless Talker

Hulking Brain

Level 6
Elite Brute
EV 32
1LSize
5Speed
180Stamina
4Stability
7Free Strike
Immunity
Weakness
Movement
With Captain
M+3Might
A+1Agility
R-2Reason
I-2Intuition
P+0Presence
ll
Main action

Four-Way Grasp

Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetFour creatures or objects
Power Roll+ 3
!7 damage
@10 damage; A < 2 grabbed
#11 damage; A < 3 grabbed
Special

The hulking brain can have up to four size 1 creatures grabbed.

2 MaliceThe potency increases by 1.
ll
Main action

Cerebral Suplex

KeywordsMeleeStrike
ActionMain action
DistanceMelee 1
TargetEach enemy
Power Roll+ 3
!7 damage; M < 1 3 damage
@10 damage; M < 2 3 damage
#13 damage; M < 3 6 damage
Effect

A target must be grabbed by the hulking brain, and is no longer grabbed after the power roll is resolved.

ff
Maneuver

Lumber

Keywords-
ActionManeuver
DistanceSelf
TargetSelf
Effect

The hulking brain shifts up to 4 squares, ignoring difficu terrain.

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Free triggered action

Brawny Buffe

1 Malice
Keywords-
ActionFree triggered action
DistanceSelf
TargetSelf
Trigger

An ally voiceless talker within 5 squares takes damage from an enemy ability.

Effect

The hulking brain shifts adjacent to the ally and becomes the new target of the ability.

2 MaliceThe enemy is knocked prone.
**
Trait

Biceps to Spare

The hulking brain can carry up to four size 1 creatures they have grabbed, and takes no penalty to their speed while doing so.

**
Trait

Psionic Conductor

Whenever a non-minion voiceless talker within 5 squares of the hulking brain uses a psionic ability, they can do so as if they were in the hulking brain's space.

Source: Draw Steel: Monsters · printing 1.01