Skip to content

Voiceless Talker Invader


Horror, Voiceless Talker

Voiceless Talker Invader

Level 6
Elite Controller
EV 32
1MSize
5Speed
140Stamina
2Stability
7Free Strike
ImmunityPsychic 6
Weakness
MovementHover, teleport
With Captain
M-1Might
A+1Agility
R+3Reason
I+2Intuition
P+2Presence
ll
Main action

Tentacle

Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 2
TargetTwo creatures or objects
Power Roll+ 3
!10 damage
@15 damage; M < 2 grabbed
#18 damage; M < 3 grabbed
ll
Main action

Psionic Boom

3 Malice
KeywordsAreaPsionic
ActionMain action
Distance3 burst
TargetEach enemy in the area
Power Roll+ 3
!6 psychic damage; R < 1 push 2
@10 psychic damage; R < 2 push 3
#12 psychic damage; R < 3 push 4 and prone
2 MaliceThe size of the burst increases to 5.
ff
Maneuver

Tentacle Toss

KeywordsMeleePsionic
ActionManeuver
DistanceMelee 1
TargetOne creature
Power Roll+ 3
!6 damage; vertical slide 2
@10 damage; vertical slide 2
#12 damage; vertical slide 3
Effect

The target must be grabbed by the invader.

**
Trait

Psionic Amplifier

Whenever a non-minion voiceless talker within 5 squares of the invader uses a psionic ability, they can do so as if they were in the invader's space, and the ability has a double edge.

Source: Draw Steel: Monsters · printing 1.01