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War Dog Phosphorite


Monster

War Dog Phosphorite

Humanoid, Soulless, War Dog
Level 2
Horde Hexer
EV 4
1MSize
5Speed
15Stamina
0Stability
2Free Strike
ImmunityAcid 2
Weakness
Movement
M+0Might
A+2Agility
R+0Reason
I+0Intuition
P+0Presence
l

Caustic Detonator

Signature
KeywordsMagicRanged
DistanceRanged 10
TargetOne creature or object
Effect

A detonator attaches to the target. At the end of each round, roll a die. On an odd result, the detonator explodes, triggering the following power roll.

Power Roll+ 2
!4 acid damage; M < 0 bleeding (save ends)
@6 acid damage; M < 1 bleeding (save ends)
#10 acid damage; M < 2 bleeding (save ends)
Special

A creature adjacent to the target can attempt an Agility test as a maneuver to remove the detonator.

Agility Test
!No effect.
@The detonator is disarmed and destroyed.
#The creature can attach the detonator to another creature or object within 5 squares of them.
f

Posthumous Promotion

KeywordsMagicRanged
ActionManeuver
DistanceRanged 10
TargetOne war dog
Effect

If the target has a loyalty collar, they are reduced to 0 Stamina.

*

Loyalty Collar

When the phosphorite is reduced to 0 Stamina, their loyalty collar explodes, dealing 1d6 damage to each adjacent enemy and object.

*Malice Features

At the start of any war dog's turn, you can spend Malice to activate one of the following features. War Dog Malice (Level 1+ Malice Features)

*

Reconstitute

3 Malice

One war dog acting this turn tears apart a nearby corpse of a humanoid and incorporates its body parts into their own. The war dog regains Stamina equal to 5 times their level.

*

Fire for Effect

5 Malice
KeywordsAreaMagicRanged
ActionManeuver
Distance4 cube within 10
TargetEach creature in the area
Effect

Each target makes an Agility test. The same condition is imposed on each affected target.

Agility Test
!5 fire damage; slowed or weakened (save ends)
@5 fire damage; slowed or weakened (EoT)
#5 fire damage

Source: Draw Steel: Monsters · printing 1.01