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War Dog Subcommander


Monster

War Dog Subcommander

Humanoid, Soulless, War Dog
Level 2
Horde Support
EV 4
1MSize
5Speed
20Stamina
0Stability
2Free Strike
Immunity
Weakness
Movement
M+2Might
A+0Agility
R+0Reason
I+0Intuition
P+1Presence
l

Command Saber

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object
Power Roll+ 2
!4 damage
@5 damage
#7 damage
Effect

One ally within 5 squares of the subcommander can make a free strike against the target.

f

Posthumous Promotion

KeywordsMagicRanged
ActionManeuver
DistanceRanged 10
TargetOne war dog
Effect

If the target has a loyalty collar, they are reduced to 0 Stamina.

*

The Iron Saint Does Not Recognize Retreat

Each ally within 5 squares of the subcommander gains a +3 bonus to stability.

*

Loyalty Collar

When the subcommander is reduced to 0 Stamina, their loyalty collar explodes, dealing 1d6 damage to each adjacent enemy and object.

*Malice Features

At the start of any war dog's turn, you can spend Malice to activate one of the following features. War Dog Malice (Level 1+ Malice Features)

*

Reconstitute

3 Malice

One war dog acting this turn tears apart a nearby corpse of a humanoid and incorporates its body parts into their own. The war dog regains Stamina equal to 5 times their level.

*

Fire for Effect

5 Malice
KeywordsAreaMagicRanged
ActionManeuver
Distance4 cube within 10
TargetEach creature in the area
!5 fire damage; slowed or weakened (save ends)
@5 fire damage; slowed or weakened (EoT)
#5 fire damage
Effect

Each target makes an Agility test. The same condition is imposed on each affected target.

Source: Draw Steel: Monsters · printing 1.01