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War Dog Ground Commander


Humanoid, Soulless, War Dog

War Dog Ground Commander

Level 3
Leader
EV 20
1MSize
5Speed
120Stamina
2Stability
5Free Strike
Immunity
Weakness
Movement
With Captain
M+3Might
A+2Agility
R+3Reason
I+2Intuition
P+2Presence
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Main action

Conditioning Spear

Signature
KeywordsMeleePsionicRangedStrike
ActionMain action
DistanceMelee 1 or ranged 5
TargetTwo creatures or objects
Power Roll+ 3
!8 damage; pull 1
@12 damage; pull 2
#15 damage; pull 3
Effect

One ally within 10 squares of the ground commander can make a free strike.

1 MaliceA target who has I < 2 and who is adjacent to the ground commander after this ability is resolved is grabbed (save ends). This grab can't be escaped using the Escape Grab maneuver. The ground commander can grab up to two creatures at a time.
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Maneuver

Highest Posthumous Promotion

KeywordsAreaMagic
ActionManeuver
Distance10 burst
TargetEach war dog in the area
Effect

Any target who has a loyalty collar is reduced to 0 Stamina.

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Triggered action

Final Orders

KeywordsMagicRanged
ActionTriggered action
DistanceRanged 10
TargetOne ally
Trigger

The target takes damage, is forced moved, or is reduced to 0 Stamina.

Effect

Even if reduced to 0 Stamina, the target moves up to their speed and can make a free strike after the triggering effect is resolved. The target then immediately dies.

**

At the end of each of their turns, the ground commander can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.

**
Trait

Loyalty Collar

When the ground commander is reduced to 0 Stamina, their loyalty collar explodes, dealing 2d6 damage to each adjacent enemy and object.

*Villain Actions
**

Combined Arms

KeywordsArea
Distance10 burst
TargetEach ally in the area
Effect

Each target can make a ranged free strike, then immediately use the Charge main action.

**

Make an Example of Them

KeywordsMagicRanged
DistanceRanged 10
TargetOne enemy
Effect

Each ally within 5 squares of the target moves up to their speed and can make a free strike against the target. If the target has I < 2, they are frightened of the ground commander (save ends).

**

Claim Them for the Body Banks

KeywordsAreaMagic
Distance10 burst
TargetEach creature in the area
Effect

Each target ally shifts up to 2 squares and can use the Grab maneuver. Until the end of the encounter, each target enemy takes a bane on the Escape Grab maneuver.

Source: Draw Steel: Monsters · printing 1.01