War Dog Ground Commander¶
War Dog Ground Commander
Conditioning Spear
One ally within 10 squares of the ground commander can make a free strike.
Highest Posthumous Promotion
Any target who has a loyalty collar is reduced to 0 Stamina.
Final Orders
The target takes damage, is forced moved, or is reduced to 0 Stamina.
Even if reduced to 0 Stamina, the target moves up to their speed and can make a free strike after the triggering effect is resolved. The target then immediately dies.
At the end of each of their turns, the ground commander can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.
Loyalty Collar
When the ground commander is reduced to 0 Stamina, their loyalty collar explodes, dealing 2d6 damage to each adjacent enemy and object.
*Villain Actions
Combined Arms
Each target can make a ranged free strike, then immediately use the Charge main action.
Make an Example of Them
Each ally within 5 squares of the target moves up to their speed and can make a free strike against the target. If the target has I < 2, they are frightened of the ground commander (save ends).
Claim Them for the Body Banks
Each target ally shifts up to 2 squares and can use the Grab maneuver. Until the end of the encounter, each target enemy takes a bane on the Escape Grab maneuver.
*Malice Features
At the start of any war dog's turn, you can spend Malice to activate one of the following features. War Dog Malice (Level 1+ Malice Features)
Reconstitute
One war dog acting this turn tears apart a nearby corpse of a humanoid and incorporates its body parts into their own. The war dog regains Stamina equal to 5 times their level.
Fire for Effect
Each target makes an Agility test. The same condition is imposed on each affected target.
Fodder Run
Each war dog minion in the encounter shifts up to their speed and can make a free strike. A minion who does so is then reduced to 0 Stamina.