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War Dog Teletalite


Monster

War Dog Teletalite

Humanoid, Soulless, War Dog
Level 1
Horde Ambusher
EV 3
1MSize
5Speed
15Stamina
0Stability
2Free Strike
Immunity
Weakness
MovementTeleport
M+0Might
A+2Agility
R+0Reason
I+0Intuition
P+0Presence
l

Corrupted Ash Daggers

Signature
KeywordsMeleeRangedStrikeWeapon
DistanceMelee 1 or ranged 10
TargetOne creature or object
Power Roll+ 2
!4 damage; slide 1
@6 damage; slide 2
#7 damage; slide 3
Effect

The teletalite gains an edge on this ability if any ally is adjacent to the target.

1 MaliceThe teletalite teleports the target 3 squares before sliding them.
f

Posthumous Promotion

KeywordsMagicRanged
ActionManeuver
DistanceRanged 10
TargetOne war dog
Effect

If the target has a loyalty collar, they are reduced to 0 Stamina.

f

Corrupted Ash Teleport

KeywordsMagic
ActionManeuver
DistanceSelf
TargetSelf
Effect

The teletalite can teleport up to 5 squares and gains an edge on strikes until the end of their turn.

*

Loyalty Collar

When the teletalite is reduced to 0 Stamina, their loyalty collar explodes, dealing 1d6 damage to each adjacent enemy and object.

*Malice Features

At the start of any war dog's turn, you can spend Malice to activate one of the following features. War Dog Malice (Level 1+ Malice Features)

*

Reconstitute

3 Malice

One war dog acting this turn tears apart a nearby corpse of a humanoid and incorporates its body parts into their own. The war dog regains Stamina equal to 5 times their level.

*

Fire for Effect

5 Malice
KeywordsAreaMagicRanged
ActionManeuver
Distance4 cube within 10
TargetEach creature in the area
!5 fire damage; slowed or weakened (save ends)
@5 fire damage; slowed or weakened (EoT)
#5 fire damage
Effect

Each target makes an Agility test. The same condition is imposed on each affected target.

Source: Draw Steel: Monsters · printing 1.01