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War Dog Teletalite


Monster

War Dog Teletalite

Humanoid, Soulless, War Dog
Level 1
Horde Ambusher
EV 3
1MSize
5Speed
15Stamina
0Stability
2Free Strike
Immunity
Weakness
MovementTeleport
M+0Might
A+2Agility
R+0Reason
I+0Intuition
P+0Presence
l

Corrupted Ash Daggers

Signature
KeywordsMeleeRangedStrikeWeapon
DistanceMelee 1 or ranged 10
TargetOne creature or object
Power Roll+ 2
!4 damage; slide 1
@6 damage; slide 2
#7 damage; slide 3
Effect

The teletalite gains an edge on this ability if any ally is adjacent to the target.

1 MaliceThe teletalite teleports the target 3 squares before sliding them.
f

Posthumous Promotion

KeywordsMagicRanged
ActionManeuver
DistanceRanged 10
TargetOne war dog
Effect

If the target has a loyalty collar, they are reduced to 0 Stamina.

f

Corrupted Ash Teleport

KeywordsMagic
ActionManeuver
DistanceSelf
TargetSelf
Effect

The teletalite can teleport up to 5 squares and gains an edge on strikes until the end of their turn.

*

Loyalty Collar

When the teletalite is reduced to 0 Stamina, their loyalty collar explodes, dealing 1d6 damage to each adjacent enemy and object.

*Malice Features

At the start of any war dog's turn, you can spend Malice to activate one of the following features. War Dog Malice (Level 1+ Malice Features)

*

Reconstitute

3 Malice

One war dog acting this turn tears apart a nearby corpse of a humanoid and incorporates its body parts into their own. The war dog regains Stamina equal to 5 times their level.

*

Fire for Effect

5 Malice
KeywordsAreaMagicRanged
ActionManeuver
Distance4 cube within 10
TargetEach creature in the area
Effect

Each target makes an Agility test. The same condition is imposed on each affected target.

Agility Test
!5 fire damage; slowed or weakened (save ends)
@5 fire damage; slowed or weakened (EoT)
#5 fire damage

Source: Draw Steel: Monsters · printing 1.01