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Pillar of Holy Fire (11 Wrath)

Your enemy's guilt fuels a holy flame that burns your foes.

Melee, Strike, Weapon Main Action
📏 Melee 1 🎯 One creature

Power Roll + Might:

  • ≤11: 9 + M damage; I < WEAK, dazed (save ends)
  • 12-16: 13 + M damage; I < AVERAGE, dazed (save ends)
  • 17+: 18 + M damage; I < STRONG, dazed (save ends)

Effect: At the end of each of your turns, a target dazed this way deals holy damage equal to twice your Presence score to each enemy within 2 squares of them.