Owed a Favor¶
The Guild's gratitude knows no bounds! We'll repay you in any way we can … short of actually paying you.
Prerequisite: You successfully perform a service for a powerful faction.
Effect: The faction will perform one favor for the party, provided it doesn't interfere with the faction's goals.
Additionally, the faction is a good source of information. The Director chooses a skill from the crafting or lore skill groups appropriate to the faction, such as the Criminal Underworld skill for an outlaw gang, the Blacksmithing skill for a blacksmith's guild, or the Society skill for a noble house. While in a settlement where the faction has a presence, you gain this skill if you don't already have it. If you already have the skill, you instead gain an edge on tests made using the skill.