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Disciple

You worked in a church, temple, or other religious institution as part of the clergy. In defining your career, think about the following questions:

  • What gods or saints did your institution venerate?
  • What initiation rites did you undergo to get the job?
  • What were your responsibilities as a disciple?
  • How was your institution viewed by members of the local culture?

You gain the following career benefits:

Skills: The Religion skill (from the lore skill group), plus two more skills from the lore group (Quick Build: Culture, Magic, Religion.)

Project Points: 240

Perk: One supernatural perk (Quick Build: Ritualist.)

d6 Inciting Incident
1 Angel's Advocate: Swayed by an evil faith, your cult was about to unleash horrors upon the world when an angel (figurative or literal) intervened. They convinced you to stop your cult's plots. Now you follow in the footsteps of the angel who showed you the righteous path.
2 Dogma: Although you joined your religious institution under the guidance of a kind mentor, others within the house of worship became increasingly fanatical in their convictions. Your mentor sought to be a voice of reason in the rising tide of hatred and was tried as a heretic before being executed. Leaving the institution behind, you became a hero to uphold the beliefs you hold dear.
3 Freedom to Worship: Your temple was destroyed in a religious conflict. The institution's leaders sought retaliation, but you saw in these actions a ceaseless cycle of destruction that would lead to more conflict. Instead, you became a hero to protect religious freedoms, so all worshippers might practice their faith without fear.
4 Lost Faith: You devoted your life to ministering to the sick and needy, alongside other charitable work. Time and time again, tragedy struck those you served without rhyme or reason. Your prayers went unanswered, and your efforts went thankless. Eventually, you lost your faith in a higher power, and you left your church or temple to do good outside of any religious affiliation.
5 Near-Death Experience: While serving at a religious institution, you almost died in an accident. When you woke, you had lost all memory of ever having worked for the church or temple. Though the clergy encouraged you to stay, you left to forge a new path. Your sense of altruismβ€”whether instilled in you by your past work or a part of who you naturally areβ€”guides you in your life.
6 Taxing Times: The faith-based organization you were once part of became corrupt. It used its status in the community to accumulate wealth through tithes, while its leaders sought political appointments. During a season of drought, the institution stockpiled resources and refused to give aid, resulting in the deaths of many. You became a hero to fight against such corruption and to honor those you lost.