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Stop-'n-Go Coin

This small, featureless coin is solid green on one side and solid red on the other.

Keywords: Magic

Item Prerequisite: A coin minted during an earthquake

Project Source: Texts or lore in Caelian

Project Roll Characteristic: Reason or Intuition

Project Goal: 300

Effect: As a maneuver, you toss the coin in the air and let it fall to the ground in front of you. Roll a d3 to determine the coin's effect, depending on which face shows when it lands:

  • 1β€”Red: The area within 2 squares of you is difficult terrain for enemies until the end of your next turn.
  • 2β€”Green: You and each ally who starts their turn within 2 squares of you gains a +1 bonus to speed until the end of your next turn.
  • 3β€”Spinning Coin: Both the red and green effects occur while the coin continuously spins.

The coin must be picked up before it can be used again. If any creature picks up the coin, its effects immediately end.