Cacophony of Cinders (11 Insight)¶
You tumble through the battle, stabbing foes and teleporting allies.
Magic, Melee, Weapon | Main Action |
---|---|
📏 Self; see below | 🎯 Self |
Effect: You shift up to twice your speed, making one power roll that targets each creature you come adjacent to during the shift.
Power Roll + Agility:
- ≤11: An enemy takes 6 damage; an ally can teleport up to 3 squares.
- 12-16: An enemy takes 10 damage; an ally can teleport up to 5 squares.
- 17+: An enemy takes 14 damage; an ally can teleport up to 7 squares.