Storm of Sands (9 Essence)¶
Dirt and debris swirl into a dark, pulsing hurricane.
Area, Earth, Magic, Ranged | Main action |
---|---|
📏 4 cube within 10 | 🎯 Each enemy in the area |
Power Roll + Reason:
- ≤11: 2 damage
- 12-16: 5 damage
- 17+: 7 damage
Effect: The area lasts until the start of your next turn. It is difficult terrain for enemies, and you and your allies have concealment while in the area.
Persistent 1: The area remains until the start of your next turn, and you can move it up to 5 squares (no action required). As a maneuver, you can make the power roll again without spending essence.