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Storm of Sands (9 Essence)

Dirt and debris swirl into a dark, pulsing hurricane.

Area, Earth, Magic, Ranged Main action
📏 4 cube within 10 🎯 Each enemy in the area

Power Roll + Reason:

  • ≤11: 2 damage
  • 12-16: 5 damage
  • 17+: 7 damage

Effect: The area lasts until the start of your next turn. It is difficult terrain for enemies, and you and your allies have concealment while in the area.

Persistent 1: The area remains until the start of your next turn, and you can move it up to 5 squares (no action required). As a maneuver, you can make the power roll again without spending essence.