Banish (11 Wrath)¶
You sever the target's tenuous connection to the world.
Melee, Strike, Weapon | Main Action |
---|---|
📏 Melee 1 | 🎯 One creature |
Power Roll + Might:
- ≤11: 5 + M damage; P < WEAK, the target is banished (save ends)
- 12-16: 8 + M damage; P < AVERAGE, the target is banished (save ends)
- 17+: 11 + M damage; P < STRONG, the target is banished (save ends)
Effect: This ability gains an edge against demons, devils, undead, and creatures not native to your current world. If you know the target's true name, this ability has a double edge. While banished, the target is sent to another manifold in the timescape and removed from the encounter map. A banished target can do nothing but make saving throws, and takes 10 holy damage each time they do so. If the target is reduced to 0 Stamina while banished, they are lost to the timescape.