Icemaker Maul¶
The head of this iron hammer is cold to the touch and encases whatever it strikes in a thin layer of ice.
Keywords: Heavy Weapon, Magic
Item Prerequisite: Eight iron bars cooled in a glacier, the branch of an ancient evergreen
Project Source: Texts in Zaliac
Project Roll Characteristic: Might, Reason, or Intuition
Project Goal: 450
1st Level: Any weapon ability that deals rolled damage using this weapon deals an extra 1 cold damage. Additionally, you can use a maneuver to create an ice field in a 3 burst. The ground in this area is difficult terrain for enemies, and lasts until the end of the encounter or when you use this ability again.
5th Level: The weapon's extra cold damage increases to 2, and the ice field becomes a 4 burst. Additionally, whenever you use a weapon ability using this weapon against one or more enemies in the ice field, you gain 1 surge that you can use immediately.
9th Level: The weapon's extra cold damage increases to 3, and the ice field becomes a 5 burst. Additionally, any enemy in the ice field who is reduced to 0 Stamina by an ability using the weapon can be shattered, killing them and dealing 15 cold damage to each enemy within 3 squares of them.