Arrestor Cycle (11 Discipline)¶
You trap your foe in a looping cycle of time, where they relive the last few seconds over and over again.
Psionic, Ranged | Free triggered |
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📏 Ranged 10 | 🎯 One creature |
Trigger: The triggering creature starts their turn.
Power Roll + Intuition:
- ≤11: I < WEAK, the target loses their turn
- 12-16: I < AVERAGE, the target loses their turn
- 17+: I < STRONG, the target loses their turn
Effect: If the target loses their turn, the round continues as if they had acted. A target who doesn't lose their turn takes psychic damage equal to twice your Intuition score for each main action they take until the end of their next turn.