Skip to content
Arrestor Cycle (11 Discipline)

You trap your foe in a looping cycle of time, where they relive the last few seconds over and over again.

Psionic, Ranged Free triggered
📏 Ranged 10 🎯 One creature

Trigger: The triggering creature starts their turn.

Power Roll + Intuition:

  • ≤11: I < WEAK, the target loses their turn
  • 12-16: I < AVERAGE, the target loses their turn
  • 17+: I < STRONG, the target loses their turn

Effect: If the target loses their turn, the round continues as if they had acted. A target who doesn't lose their turn takes psychic damage equal to twice your Intuition score for each main action they take until the end of their next turn.