Skip to content

Guilty Conscience

The world is in troubleβ€”and it's partly your fault. Maybe you helped a villain rise to power or inadvertently released a demon from imprisonment. Now it's your mission to repair the damage you caused.

Benefit: You're determined to stay alive so you can set things right. When your Stamina reaches the negative of your winded value, you can use a free triggered action to spend a Recovery.

Drawback: Many people blame you for the evils you caused. They might be unfriendly or hostile to youβ€”and you can understand their point of view. You take a bane on any test made to interact with those who know what you did, and on strikes made against such creatures.