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Green Animal Forms Table
Animal Type Level Temporary Stamina Speed Size Stability Bonus Melee Damage Bonus Special
Canine 2nd 5 7 1M +0 +1/+1/+1 You gain an edge on tests that involve smell.
Fish 2nd 0 5 (swim only) 1T +0 +0/+0/+0 You can breathe in water but can't breathe outside of it.
Rodent 2nd 0 5 (climb) 1T +0 +0/+0/+0 You gain an edge on tests that involve smell.
Bird 3rd 0 5 (fly) 1T +0 +0/+0/+0 —
Great cat 3rd 5 6 (climb) 2 +0 +1/+1/+1 As a maneuver, you can jump up to 3 squares in any direction. If you land on
an enemy of your size or smaller, that enemy is knocked prone, and you can
make a melee free strike against them (no action required).
Giant frog 4th 5 5 (swim) 2 +0 +0/+0/+0 Your melee free strike has a distance of melee 3. When you take the Advance
move action, you can high jump or long jump up to half your speed. This
jump can allow you to move more squares than your speed.
Horse 4th 5 8 2 +1 +0/+0/+0 You can use the Charge main action as a maneuver. You can't use two Charge
main actions on the same turn.
Mohler 4th 0 7 (burrow) 1S +1 +0/+0/+0 Your melee distance gains a +1 bonus.
Bear 5th 10 5 (climb) 2 +1 +2/+2/+2 Your melee distance gains a +1 bonus.
Giant bird 5th 0 7 (fly) 2 +0 +1/+1/+1 After making a melee free strike, you can shift up to 3 squares as a free
triggered action.
Giant
salamander
6th 5 5 1L +3 +2/+2/+2 Your melee free strike deals fire damage. Additionally, you have fire immunity
3.
Giant spider 6th 0 5 (climb) 2 +0 +0/+1/+2 You have a double edge on melee free strikes against creatures you are hidden
from.
Giant snake 7th 5 5 3 +0 +0/+1/+2 Whenever you obtain a tier 2 or tier 3 outcome on a melee free strike, you
can automatically grab the target. While grabbed this way, the target takes 2
damage at the start of each of their turns.
Kangaroo 7th 0 7 1L +1 +0/+0/+4 When you score a critical hit with a melee free strike, the target is dazed (save
ends). When you take the Advance move action, you can high jump or long
jump up to half your speed. This jump can allow you to move more squares
than your speed.
Spiny armadillo 7th 10 5 1M +2 +0/+0/+0 Whenever you take damage from an adjacent creature's melee ability, that
creature takes 3 damage.
Ostrich 8th 0 10 2 +0 +1/+1/+1 Your movement does not provoke opportunity attacks.
Shark 8th 0 8 (swim only) 2 +0 +2/+2/+2 You can breathe in water but can't breathe outside of it. Additionally, you gain
an edge on strikes against targets who are bleeding or winded.
Giant octopus 9th 5 5 (swim) 3 +2 +0/+0/+0 You can breathe in water. Additionally, you can target two creatures or objects
with your melee free strike. Whenever you obtain a tier 2 or tier 3 outcome on
a melee free strike, you can automatically grab the target. You can have up to
eight creatures grabbed.
Rhinoceros 9th 10 8 2 +5 +2/+2/+2 Whenever you make a melee free strike as part of the Charge action, that
strike gains an edge.
King terror lizard 10th 20 5 4 +3 +2/+2/+2 Your melee free strike is a 1 burst with the Area and Strike keywords.