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Devil Clerk


Devil, Infernal

Devil Clerk

Level 5
Minion Brute
EV 7 for four minions
1MSize
6Speed
10Stamina
0Stability
3Free Strike
ImmunityFire 5
Weakness
Movement
With Captain
M+3Might
A+0Agility
R+1Reason
I+1Intuition
P+2Presence
ll
Main action

Quill Pushing

Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetOne creature or object per minion
Power Roll+ 3
!3 damage; push 1
@6 damage; push 2
#7 damage; push 3
Effect

Any target adjacent to two or more clerks is taunted until the end of their next turn.

**
Trait

True Name

If a creature within 10 squares speaks the clerk's true name, the clerk loses their fire immunity and any nondamaging effects of their signature ability until the end of the encounter.

Source: Draw Steel: Monsters · printing 1.01